package td.projectiles
{
	import flash.display.Graphics;
	import td.Creep;

	/**
	 * FireBullet class.
	 * 
	 * @author Garth Henson - Guahan Web (garth@guahanweb.com)
	 */
	public class FireBullet extends Bullet
	{
		/**
		 * Constructor method
		 * 
		 * @constructor
		 * @access public
		 * @param {Object} t the target object
		 * @return FireBullet
		 */
		public function FireBullet(t:Creep)
		{
			super(t);
		}
		
	}
}